You and your opponent are fighting these monsters. You have your attack power equal to $$$a$$$ hp and your opponent has his attack power equal to $$$b$$$ hp. The $$$i$$$-th monster has $$$h_i$$$ health points (hp). Consider bringing chill to limit it's AOE attacks (of which it normally has 3).There are $$$n$$$ monsters standing in a row numbered from $$$1$$$ to $$$n$$$. Terradrile does seem to have some mana issues as it will revert to neutral attacks after a few turns. Terradrile also inflicts tether, further reducing the damage output of the team in addition to constantly providing itself shields and a barrier buff. Consider bringing along monsters that can either remove debuffs from your team or remove buffs from Terradrile. Terradrile can apply chill, shock and weakness as well as providing buffs for itself with it's attack moves. Ideally try to bring monsters that have an air resistance and either have high HP or generate lots of shields. Terradrile also alternates between physical and magical attacks, so avoid bringing any monster that has either a physical or magical weakness. Additionally Terradrile's most dangerous attack is Piercing Lightning which ignores 30% of the defense of the monster it's targeting. To counter either use moves that don't have many hits (like Heavy Punch) or just limit the number of offensive actions out the gate. Additionally its first action of the fight will be to invoke its legendary power which significantly amps the number of charge stacks it has while also giving it a stack of predation. Every attack on it will provide it with charge stacks similar to Brutus. This means that Blind can cause undodgeable hits to miss, such as Aqua Blast, Shield Burst, Boulder Toss, Sure Strike, etc. Troll can deal lots of damage to this Monster with Boulder Toss when a lot of Debuffs are applied.ĭo note that Blind causes attacks to miss, and that dodge and miss are two different mechanics. Argiope is also a good pick as it can easily strip away its Buffs with Cleanse and apply Tether to negate its dodge and decreasing its damage output. A good example is Goblin Warlock as it has Multi Poison, Purify, as well as resists Aazerach's magical attacks. It is recommended to use Monsters that can apply Poison or that can remove Blind stacks. This Monster can get pretty annoying due to it constantly applying Blind and Debuffs, while gaining Buffs through Martial Prowess or by stealing your Monster's Buffs with Buff Steal. On the first turn it has boosted dodge chance due to Concealed. There are 27 Champion Monsters in total.Ĭlick on a Champion Monster in the table below to jump to their section on this page.Īazerach will do three actions during its turn, always ending with either Shadow Storm or Shadow Grasp. The player needs to defeat a number of Champions in order to rank up. Defeating Champion Monsters is also necessary to gain a higher Keeper Rank, which unlocks certain areas, rewards and items. There is no way for a player to own a Monster with the Champion passive.Ĭhampion Monsters are usually key parts of the plot and oftentimes must be defeated to advance in the game. Eggs dropped by Champion Monsters are no different from any other normal Monster eggs and the hatched Monster does not have any additional bonuses. Some Champion Monsters also appear as regular Monsters in later areas of the game, making their eggs easier to obtain. You can have a rematch with defeated Champion Monsters at the Keepers' Tower to improve your score and get unobtained rewards. Rewards can only be obtained once per playthrough. Achieving a five-star rating gives the Champion Monster's egg or catalyst needed to evolve its pre-evolved form, whereas a six-star rating gives a number of Reward Boxes. Super Champion Monsters are optional endgame Champion Monsters and are usually more difficult to defeat.ĭefeating Champion Monsters rewards the player with an item for each star achieved in the battle rating. They can act more than once per turn, deal increased damage and have higher Health and Mana Regeneration than a regular Monster. They are shrouded by a red aura and are identified by a special Champion icon above their Health bar in battle. Champion Monsters are Monsters that are stronger than other Monsters normally encountered in the wild.
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